{$CLEO .cs}

0000: NOP 
0001: wait 2000 ms 

:Noname_7
0001: wait 50 ms 

00D6: if 
0038:   $onmission == 0  
004D: jump_if_false @Noname_7 

0001: wait 50 ms 
00D6: if and
0256:   player $PLAYER_CHAR defined 
00F6:   player $player_char 0 295.151 275.618 12.7704 radius 0.5 0.5 1.0 
004D: jump_if_false @CheckExit 

// Giriten ieri teleport
0055: put_player $player_char at 294.4757 285.9194 17.4
0171: set_player $player_char z_angle_to 90.0 
0001: wait 600 ms 
jump @Noname_7 

:CheckExit
00D6: if 
00F6:   player $player_char 0 294.4757 285.9194 17.4 radius 0.5 0.5 1.0 
004D: jump_if_false @Noname_7 

// erden k teleport
0055: put_player $player_char at 295.151 275.618 12.7704
0171: set_player $player_char z_angle_to 180.0 
0001: wait 600 ms 
jump @Noname_7 
